Flames of War: 81mm Mortar M1 Team Scatter

Researching, modeling, and printing scatter for 81mm mortar teams.… Read more »

Flames of War: Developing a Force List that Works for You

I continuously see people asking questions along the lines of, “Is this list any good?” or, “What should I consider when building my force?” so I wanted to document my thought process in building my own force to share with others.… Read more »

Review: Bandersnatch

Bandersnatch offers us the enticing possibility of immersing ourselves deeper in the world of Black Mirror by way of an interactive movie. But ultimately, the rather cumbersome story-telling format robbed the story of its potential.… Read more »

Using Linked Node Modules in Travis CI

I’ve been working on two Node.js projects in tandem. Because one of them is a direct dependency of the other, I use `npm link` to directly link the dependency project to the main project. I wanted to achieve this with Travis CI and Node.js.… Read more »

High Performance Loops in Node.js

In the process of working on Aurora, I found myself in need of an accurate game loop which wouldn't slowly get more and more off over time, while still remaining predictable and deterministic.… Read more »